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Part of :iconm-tec-age:

Conception for a super heavy main battle tank of the Theiden nation. As one of the rare heavy vehicles they not count on speed and maneuverability it playes a main role on the few ground borders of the island nation. Designed to stand against technological weaker enemys with a lot of armoured metal it has active and passive armor, primary on the front. The heavy 215mm-twin cannon with short barrel fires self guiding and impulsive granades through an autoloading system. If ammo goes empty, the crew have a saving of quick assemblable flechette granades.
Secondary defense and reaction-fire-weapon is a twin linked 20mm gatling turret with full 360° arc and the ability to fight air targets. Even on the turret there are 14x6 metalstorm granades with a low self guiding ability to erase whole battle zones.
Simple lunchers are distributed over the tank, to fire anti-infantery grenades, IR-active smoke or heat decoys.
Beneth them, some APZīs grant that no infantery will come to close to the tank.
Even if the tank is a nealry unbrekable island of firepower, the diverse enemys of Teīiden can bring much more vehicles and men to the battlefield they can fatigue even this ruler of the ground combat.
Crew is about 4, or 3 if it was necessary to replace the, statiticaly better trained, elfish, dwarfish or human crew with minotours. Space through the backdoor, isolatet from the tank cockpit, is for 6 soldirs or 3 minotour size soldirs. Body is hardent and isolated against the often heavy radiation, toxic gasses or biological attacks.
Drive is powered by a chemical reaction system.

Close:
sta.sh/01cb1hhruiy2
Top:
sta.sh/02gc0d0c0bf0
Back:
sta.sh/0hwix8xtgcj
Back 2:
sta.sh/023a5j19bye2

Weapons:
215mm twin cannon
22 APZīs
20mm twin linked gatlings
14x6 17mm metalstorm grenades
10x4 multi purpose launcher

Dimensions

Lenght: 10,3m
High(total): 4,7m
High(Chassis): 2,9m
Width: 5,4m

Fix rules will follow;)
Oh and - i did all stucures by my own
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:iconimabosdrawer:
IMABOsDraWeR Featured By Owner Sep 27, 2014  Hobbyist Artist
nice!
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Sep 28, 2014  Hobbyist Artist
:bow:
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:iconimabosdrawer:
IMABOsDraWeR Featured By Owner Sep 28, 2014  Hobbyist Artist
My pleasure
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:iconmann-of-lamancha:
Mann-of-LaMancha Featured By Owner Feb 24, 2014  Hobbyist Digital Artist
You should have turned the turret so it was looking at the viewer. :XD:
Nice model. :nod: I think you have one too many light protectors covering the headlights though. I looks like very little light would get through... :shrug:
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 24, 2014  Hobbyist Artist
Hehe, yeah, but i had to decide for one perspective....this shows the most(okay, maybe i should have make a perspective from a little bit higher). But i have to rework the pic anyway, it a shame(and a sign of lazyness on my early works) to lack of backround stuff. 
But i still had some freaky ideas in this direction, on was the perspective of a grenade, looking along the rifled barrel to another tank xD
Will take a second look to the lights if i have it open again;) Thx!
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:iconmann-of-lamancha:
Mann-of-LaMancha Featured By Owner Feb 24, 2014  Hobbyist Digital Artist
You know what they say about hindsight... ;P  (perfect 20/20 vision)

It could just be the perspective that makes it look wrong to me, but as you will. :)
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Mar 2, 2014  Hobbyist Artist
I hope so xD

Could be that youīre right, lets have a second look.
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:iconmiha9000:
miha9000 Featured By Owner Feb 22, 2014
added to 3D concepts in Sci-fi Archives  sci-fi-archives.deviantart.com…
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 24, 2014  Hobbyist Artist
=D Thanx once more
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:iconarmamentdawg:
ArmamentDawg Featured By Owner May 3, 2013
The tank's ground clearance is AWFUL. I advise raising the chassis until the belly is level with the road wheels' tops.
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:iconnikitatarsov:
NikitaTarsov Featured By Owner May 4, 2013  Hobbyist Artist
Hehe, yeah right.
You can say its a problem of the manufactors wordview. The Theiden nation is fighting nearly exclusiv in urban areas, tanks was delivered there by ships or verctorthrust-transporters if not able to reach over its good build road systems.
The tank operates only on borders to other nations(cause in this world the post-apocalyptic radiation make habitable areas very rare, and quick build up). A big treatment for the tanks against the - most time much more worse in the technological level(the enemy tanks have tech-level of a T80 with some single stolen high-tech tools sometimes) - are improvised explosives. And for Theiden level, its also relative low-tech...front tech you can say.
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:iconflowrellik:
FlowRellik Featured By Owner Mar 11, 2013
:3 Ok I have to admit this is an awesome work. pat yourself on the back on this one.
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Mar 11, 2013  Hobbyist Artist
Thanx a lot!
Was a great training to handle the program=D
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:iconparakitteh:
parakitteh Featured By Owner Feb 18, 2013  Hobbyist Digital Artist
Twin-gun tanks don't have any real advantages. Almost all of them are negated by pretty much the existence of the second gun.

It works on SPGs, like the Koalitsyia-SV and 2S35 Msta mod.

If you're going with a gun that big on a tank, what you ought to do is load up GLATGMs and APFSDS rounds with a single gun, but a much longer barrel (close to 7-9m long).
Research done by the US in the Cold War showed that high-calibre guns in the ~200mm range had a lot of promise for extremely high-pressure guns (before the standardisation of the 140mm and 155mm guns and the 120mm ETC programme showed alternatives) that could push APFSDS KEPs at hilarious velocities.
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:iconsixthcircle:
SixthCircle Featured By Owner Feb 21, 2013  Hobbyist Interface Designer
Erm, you don't *seem* to know how modern weapons work. What you're essentially proposing here is a self-propelled APFSDS round - that is to say (if I've read you correctly) an APFSDS round that utilises some kind of propulsion system to take itself to the target. Admittedly it's not a bad idea in its own right, and I've played around with something similar; the issue is, if you're playing around with a standard APFSDS round the utilisation of some sort of internalised propulsion system within modern technological parameters (i.e. a solid-fuel rocket of some sort) is actually really problematic, since it's virtually impossible to fin-stabilise a rocket-propelled round at the speed levels you need for an APFSDS round to be effective at an accuracy level acceptable for modern rounds operating at the sort of ranges demanded on the modern battlefield. Terminal-stage rocket propulsion is *also* an idea I've considered (I found a solution, but that's not something I'm going to go trumpeting around) but the issue there is that you're hardly going to be able to accelerate the round to acceptable frontal penetration speeds during the terminal stage alone. In addition, that sort of terminal stage propulsion system needs somewhat more complex targeting system/round coordination, either at the point of launch or prior to impact for fuzing purposes, which means more hassle and more money.

tl;dr to do what you're proposing you need to sacrifice round effectiveness and spend more money, whereas what you could do is just get rid of the pointless second barrel and just increase your barrel size/length to be able to fire off higher speed, cheaper and definitely more effective APFSDS rounds. The only reason you'd need the higher firing rate of a second barrel (which is really only marginally higher, in practical terms) which is smaller and less effective is if you're fighting a larger number of tanks which can still engage you at the same range as a long-barreled higher calibre gun (which is highly unlikely), and if that's the case then you might as well start looking at ATGM carriers outright.
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:iconsixthcircle:
SixthCircle Featured By Owner Feb 21, 2013  Hobbyist Interface Designer
like, tank rounds can get fairly fidgety :P
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 18, 2013  Hobbyist Artist
On infight weaponary of our times for sure.

A long barrel isenīt needet cause of the self impulsive grenades(that can be called missiles with not very much differences) - they are stabile at ther own guidance and the speed is granted through the own thrust.
APFSDS are fired also, but only at last saving - cause the tactical needs for this tank can change many times in a campaign, and specialised or multi purpose grenades are more effectiv in this case.

Further i donīt think that research of the US have much meaningfulness for a fictional tank, from a fictional world with a complete different evolution of technology(...i also think that this researche even in our reality have very much to say.....if, these guys would have more ideas younger than 40 years - but thatīs another thematic). Autoloading on the twin runs through a system of peristalsis like chains, like sayed - the technology of the tank conception is very low for the tech-level of the Theiden military;)
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:iconparakitteh:
parakitteh Featured By Owner Feb 21, 2013  Hobbyist Digital Artist
Barrel length affects everything though.
In a gun-launcher, like the BMP guns or the M551 and MBT-70, it's not necessary because the gun is primarily used for missiles and medium-range munitions not dependant on velocity like HEAT and HE.
APFSDS are entirely dependent on velocity - and thus need longer barrels to get sufficient powder burn in order to generate that velocity. Short barrels waste the pressure curve.

The research into high-calibre guns would be of interest. The fat-calibre guns meant the pressure in the gun barrel was spread over a large area and doing more work (putting more energy in). It'd be a way of maximising your muzzle velocity and therefore effectiveness.
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 21, 2013  Hobbyist Artist
Ou-kay......

To not copy my last message:
Fat calibre makes the warheads simply bigger = more effective if operating only with own parameters.
Theiden-APFSDS-ammo works on a similar concept than ther other ammunitions. The power of the gun was emited to a simple accelerator cage what gives the first(to slow) acceleration, than the weapon itself aimes, correct curse and accelerate. Maybe in the last time of flight it fires the main projectile to its maximum speed.

For example - i could even say "it will accelerated by some mega-future-high-tech-magic with cool sounds and light effects!"

Thanx for the advertisment, but donīt mind - i know how modern(or not so modern) weapon systems works;)
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:iconslenderous:
Slenderous Featured By Owner Feb 10, 2013  Hobbyist Traditional Artist
Very interesting concept. Russia is currently working on a double barreled artillery system. This looks very cool, too.
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 10, 2013  Hobbyist Artist
Thx.
Oh, not realised till now - never thought it would make much sense by a weapon of low ROF, did you know the technical reason for this artillery concept?
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:iconslenderous:
Slenderous Featured By Owner Feb 10, 2013  Hobbyist Traditional Artist
A more rapid rate of fire, because one fires while the other reloads, right?
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 10, 2013  Hobbyist Artist
Hmmmm, if the additional whight of a self loading system(what was needet for such a system to not have a unlikely consumption of crew^^) would justify the higher rate of fire?
Modern artillery is self feeding, but controled through crew members in combination with electronic systems - so the main functions are range and precision, but a higher ROF wouldnīt help them both. In opposit.

The good old calculation:
A weak enemy can be fought with good old artillery, still firing all the day from behind the frontlines.
A strong enemy(hmm, when this was the last time??) must be fought with expensive stuff like missiles, jets and electronic warfare - artillery isnīt flexible enough to do this job.

So i would be wondered if the russians pay money for such a concept - if you got infos in was interested in.
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:iconslenderous:
Slenderous Featured By Owner Feb 10, 2013  Hobbyist Traditional Artist
I will see what I can find.
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 10, 2013  Hobbyist Artist
Seen - thanx
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:iconslenderous:
Slenderous Featured By Owner Feb 10, 2013  Hobbyist Traditional Artist
No problem.
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:icon543bs0za:
543Bs0Za Featured By Owner Feb 9, 2013  Professional Digital Artist
mm beefy
i see a little floating piece above the main turret... error i think

a small anti-personal mg would be neato
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 9, 2013  Hobbyist Artist
^^
mömpf no...maybe i shoud write about, but the thing a little behind the turret is the seperated ammocase of the smaller turret(20mm)

...but the tiny thing in front of the tank(i hope nobody will see) is a bolt from the reactive armor plates;)

Year also thought about, but i deside this way to show the mental aligment of Theiden military(beneth i have no idea where it woud have a nice place).....but most time the enemys are up to 270cm tall, so 20mm would not be wasted for them:lol:
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:iconandecaya:
Andecaya Featured By Owner Feb 8, 2013  Hobbyist Digital Artist
One of the grossest vehicles of the The'iden nation. I really like it :D
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:iconnikitatarsov:
NikitaTarsov Featured By Owner Feb 8, 2013  Hobbyist Artist
Thanx=D
Realy have to measure again...have forgotten this little detail^^;
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February 8, 2013
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